AASIMAR
Aasimar are the children of two humans who have, somewhere in their bloodline, a celestial ancestor. The celestial influence is often quite distant and many times the family is unaware of its existence at all. Despite being born to humans, aasimar have celestial blood running through their veins. They are generally good aligned and the often find themselves opposing evil. They do not condone slavery, although their methods for fighting slavery do not need to be obvious and flashy. They may work to change laws or perceptions about slavery, or assist slaves in obtaining their freedom. Many have one or more physical traits that hint at their heritage, such as silver hair, golden eyes, or an unnaturally intense stare.
Age:
20 – 200 (100 is middle age; 165 is venerable)
Appearance:
Aasimar are similar in many ways to humans, although there are some differences. Their hair is lustrous, and it may shine like metal (gold or silver) or have some other unique color. Their eyes share the same unique hues, their skin is healthy and flawless. Other than hair and eyes they share standard human appearances. They are tall humanoids, between 185 to 222 cm, and are usually thin or athletic in build. They may have pointed ears, but they tend to be smaller than elf or fae ears.
Demeanor:
Aasimar tend to be easy going and are generally well liked by most good aligned individuals. They also tend to win over even neutral aligned individuals as well. Evil does not sit well with them, and they have a hard time hiding their disdain. Likewise, evil individuals are often uncomfortable in the presence of an aasimar, even if they don't understand exactly why. Aasimar are charming and personable, they do not struggle in social situations and personal interactions come easy to them.
Society:
Aasimar are almost always raised by their human parents. As such, they tend to adopt the societal norms of their parents and their home. They function well in large or small groups, and they are generally trustworthy. They can do well traveling or making a permanent home. There is no true "aasimar" society, although some aasimar will cross paths during the course of their lives and may decide to join forces if their goals align.
Favored Profession:
Most aasimar find themselves drawn to professions or lives that give them the chance to address and correct injustice, advocate and protect weaker individuals, and help end suffering. In some societies, where slavery or tyranny exists, this can sometimes put them at odds with the ruling class, but it is in their nature to help the oppressed, and they will try to do that even at great cost to themselves.
Many aasimar become adventurers because it allows them to follow the pull they feel toward some greater destiny (whether this pull is real or imagined).
Most often you will find aasimar filling roles as clerics, holy warriors, bards, sorcerers or entertainers.
Enemies:
Aasimar are natural enemies with evil aasimar. If they discover an evil aasimar they will engage them as they are viewed as a slight to the very nature of their existence. Aasimar also despise demons and devils.
Category of Aasimar:
Aasimar have three general categories in which they tend to find themselves.